Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences. The real-time translation API allows creators to translate text into player’s local langues programtically, enabling better automatic localization of experiences. We released a new way for creators to send personalized notifications to 13+ users to keep up with the most important moments in their favorite experiences. The Captures APIs allow creators to include pre-set moments within experiences where a screenshot is automatically taken for users to save, share, or delete the screenshot. We made it easier for creators to get the word out about in-experience events by enabling custom thumbnails & notifications for people who engage with their experience. We introduced the Ban API that allows creators to ban people and their alternate accounts from a given experience.

User ad privacy settings

  • We found that creators who use Regional Pricing have 26% more paying users in their experience.
  • Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences.
  • We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences.
  • Creators can now add music to their experiences via our new integration with our partner Distrokid.
  • We began automatically archiving items in Marketplace that don’t comply with our Terms of Use or Community Standards to help maintain a healthy Marketplace without penalizing creators.
  • We launched the beta of the text generation API that enables creators to implement LLM-powered gameplay mechanics.

We increased the visibility of Sponsored Experiences and introduced genre and country-level targeting, enabling advertisers to optimize their campaigns and reach their audience. We’ve partnered with Integral Ad Science (IAS) and Kantar Context Lab to verify that Immersive ads drive engagement with people who view them on Roblox. We redesigned Roblox Studio’s user experience to be more intuitive and flexible. We enabled sharing of Creator Store items via hyperlinks, and improved preview images of each item. We enabled users under the age of 13 to correct their age if necessary to ensure they’re engaging with content most appropriate for their age. Creators can now test multiple thumbnails for their game or experience to see which perform the best, and have those thumbnails automatically be served to the right audience on Roblox.
We announced our Cube 3D platform, and launched it’s first capability that allows creators to generate objects in Studio. We launched the Friend Referral Program, that allows creators to offer rewards to player for inviting their connections to their experience. Every day, millions of people come to Roblox to create, play, and connect with each other in experiences built by our global community of creators. This API helps creators integrate with third-party tools to build powerful workflows, enabling more flexibility over their Roblox creation. All experiences regardless of when they were created will be eligible to offer subscriptions, as long as the creator has an ID or phone-verified account. We opened up creation of marketplace assets on the platform, allowing people who meet a standard set of eligibility requirements to create and sell assets on the platform.
We’re giving creators 90% of revenue on plug-in sales which are now priced in real-world currency. We rolled out video ads, enabling all advertisers to publish an immersive video ad on the platform. We improved our Constructive Solid Geometry system, making dynamic mesh interactions in experiences more performant. We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences.

About this game

We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences. We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware. We launched a pilot test of a new Shopify integration, allowing select brands and creators to partner and sell real world items in game. Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
Evaluating iShares MSCI Australia ETF as an investment option at its current market price, tracking Australian equities. Topping the list and outperforming in that span have been emerging market countries like Brazil and India, which are both up well over 6.5%. As global markets spiral from fresh tariff hikes, some emerging markets defy the chaos—surviving and thriving.

Banning in Communities

Creators now have access to a dashboard that provides them an overview of all of the reviews and feedback their experience has received from their players. We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning. Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently. Our teams are building powerful, intuitive tools that empower millions of people of all skill levels to build and share their immersive creations with the world.

Expansion of ads measurement partners

  • We launched new capabilities for our AI assistant which is now able automatically add, remove, or change assets in a scene in realtime.
  • We made it easier to merchandise items on Marketplace by improving lighting, and situating items in context.
  • IShares, Inc. – iShares MSCI Australia ETF is an exchange traded fund launched by BlackRock, Inc.
  • Moreover, markets seem to broadly apply steep multiples to non-mining exposures in Australia, particularly financials.
  • Australian economic growth momentum has softened during 2023 due to the cumulative impact of monetary policy tightening since May 2022.
  • While the US is up 58% on a total return basis during the current bull market, the rest of the world is up 13.5 percentage poin…
  • Australia’s second-quarter inflation drops to lowest since March 2021, supporting case for rate cut

Your account helps you do more by personalizing your Google experience and offering easy access to your most important information from anywhere. House price growth appears to be on the cusp of turning negative and provides a rationale for a peak cash rate at t… The robust population growth is allowing Austra…

Reserve Bank of Australia Takes Another Breather

While this is mostly down to less helpful base effects, international energy prices and excise duty hikes, it is not safe to conclude that the RBA rate cycle has peaked. Australian economic growth momentum has softened during 2023 due to the cumulative impact of monetary policy tightening since May 2022. Ahead of a challenging year ahead, market pricing seems far t… Trade data suggests that the GDP growth figure for Q will not meet expectations.

Experience Events Improvements

We launched a new chat tab in app, allowing users to access their chats with a single click from anywhere on Roblox. Material generator moved out of beta to full release, enabling creators to utilize generative AI to create materials based on prompts. We began automatically archiving items in Marketplace that don’t comply with our Terms of Use or Community Standards to help maintain a healthy Marketplace without penalizing creators.
US equities have outperformed the rest of the world for a long time now. Australia has long been recognised for having the highest average dividend yield among global markets. Other than China and Hong Kong, Australia is the only other international market starting the week at a 52-wee… I see some positives “down under”, including a rising labor force participation rate and growing wages. Australian stocks have done well in 2024, although they have not kept pace with the S&P 500.
EWA was launched on Mar 12, 1996 and is issued by BlackRock. We renamed Creator Marketplace to Creator Store and launched the ability for Creators to start pricing assets in fiat and provide their financial information to enable payouts. We https://www.55betting.nl/ expanded phone verification to 100% of eligible users in Mexico, Spain, Argentina, Columbia, Chile, Peru. We released chat translations so that users around the world can communicate with each other, regardless of what language they speak. We want our virtual economy to be dynamic and reflective of market conditions so we’ve implemented a new system to make prices on Marketplace responsive to supply and demand.
We improved Roblox Studio’s assistant functionality, expanding where AI generated scripts can be inserted in experiences. We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.
The iShares MSCI Australia ETF offers exposure to the Australian equities market across 73 holdings, concentrated in the financials and basic materials sectors. This brings the annual growth rate down from 1.5% to 1.1%. Australia’s key investment markets—stocks, bonds, and real estate—present lucrative opportunities driven by market cycles and liquidity sources.